Secrets shape us as much as the urge to fathom them.
What awaits you behind the overgrown wall that separates Grandmother’s garden from the land of the hidden? And what was locked away a long time ago behind the old door, whose key is still lost today?
Some places keep secrets. Mysteries that arise in our minds feed on our fears, desires and ideas.
In developing games, we see ourselves as mediators between realities and the voice of the characters we write. We lead players on a journey into stories and let them discover what lies behind the garden wall. We are driven by the thrill of what lies in the dark. We and the characters we create. The journey to the innermost secrets of a world will always start with one thing: The step into the unknown.
Our vision – to create worlds that are characterized by depth and creativity. To achieve this, we strive to make Rivers and Wine a games studio that nurtures exploration and originality. We want to look at our environment with curiosity and tolerance and carry this perspective not only into the studio but also into the worlds we build.
Passion + Team Spirit + Profession
An approach that renounces stagnation. The price? Restlessness. The reassurance? A passionate team. The reward? Originality.
What makes a bunch of people a team in the first place? Is it the passion and commitment that everyone puts into it? The pursuit for professionality?
We think it’s respect. Respect for one another. For the commitment of the players, for the wishes and goals of colleagues. Respect for great ideas.
As a team, we want to strengthen and encourage each other to support everyone of us in our professional and personal growth.
Passion + Spirit + Profession
Game mechanics in the making…
Rivers never stand still, they’re restless.
Our journey began at a river, surrounded by wine. Downstream we moved from the Moselle to the Rhine. But we took the wine with us.
You should visit the vineyards along our favourite river, or go for a hike in the forests, right past old ruins of castles, or even ancient roman architecture. Along these wonderful landscapes, we took our first steps into the world of game design at Trier University of Applied Sciences.
Founded in 2019, we moved to Cologne.
What does the future hold in store? We don’t know, but the rivers do not stand still.
The Wine
The Moselle
Trier